Tag: bunk

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  • White Book of Annwn

    A book of spells written by Pryderi ap Pwyll in pre-Shattering days. bq). Awarded to [[:fergus-ironsides | Fergus Ironsides]] by [[:guinevere-1 | Queen Guinevere]] for his heroism saving childlings during the Frosty Flood.

  • Gremayre

    h5. RATIONALE: The Changeling rules don't seem to know what to do with the beautifully-named Gremayre Knowledge. These revised rules make Gremayre the signature trait for the new [[Wassailing | Wassailing rules]] and suggest two other uses for it: casting …

  • Torque

    h5. RATIONALE: For an adventure/swashbuckling game, *Changeling* doesn't give PCs much opportunity to raise a little Hell. Yes, some cantrips have a bit of combat potential (Fuddle, Ensnare, Oakenshield, Holly Strike and Quicksilver stand out) but there …

  • Meteora

    h5. RATIONALE: There have been several attempts to come up with a weather-working Art, including White Wolf’s own "Skycraft":http://changeling.wenchipedia.com/skycraft.html Art for Mer-folk and Ryan Carden's "Sirocco":http://righttodream.digitaldreaming. …

  • Mutability

    h5. RATIONALE: White Wolf have already proposed a shape-shifting Art, the muddled "Metamorphosis":http://changeling.wenchipedia.com/metamorphosis.html from _Fool's Luck: Way of the Commoner_. That Art got very confused about the difference between Seeming …

  • Chronos

    h5. RATIONALE: The *Shining Host* supplement introduced this time-based Art and I like the idea of Fae being "slippery" with regards to time, but the execution was poor. For one thing, the powers were rather dull, limited to single effects and didn't do …

  • Nightmare

    h5. RATIONALE: The *Shadow Court* supplement introduced the Unseelie Arts of Delusion and Contempt which are fine for sneaky double-agent stuff, but I think the Shadow Court deserves an Art which kicks a$$ a little bit more. This is an Unseelie Art for …

  • Delusion

    h5. RATIONALE: The "Delusion Art":http://changeling.wenchipedia.com/delusion.html, introduced in the *Shadow Court* supplement, is a good idea because it explains how knavish Unseelie plotters can get round Soothsay cantrips and other forms of scrying and …

  • Steampunk

    h5. !(media-item-align-left)http://cdn.obsidianportal.com/assets/213343/steampunk_fae.jpg(Steampunk fae)!RATIONALE: Most Changeling Arts are archaic in tone, but Unseelie Fae have no reason to fear technology and the Steampunk approach to machinery is as …

  • Dragonfire

    h5. RATIONALE: This is a new Art for the [[Afanc | Afanc]]. It plugs a certain gap, being an Art concerned with manipulating Glamour itself, and follows up the hint in the C:tD rules that dragons might cure Bedlam, which can be tied in to the new [[Bedlam …

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